- The argument is worth making
- The writer has (tried to) arrange the writing in line with purpose and audience
- The style effectively supports the purpose, argument, and reading comprehension
- The argument and examples work together
- All sources are cited appropriately, in MLA or APA format, in in-text and works cited references.
- There is evidence of revision (which requires that the writer keep and then turn in all drafts with the final version).
- Given the revision, the grammar and mechanics are appropriate for the audience and purpose.
A criterion you can choose to use: - The writer took risks in the writing. (If you want this to be part of your own personal rubric, let me know what risk you want to take in your writing—such as trying a new style—in order that we can help you with it.)
Extra credit criterion: - The writer uses "bubbler" appropriately in the paper.
Yes I believe my argument is worth making. As I discuss in my paper, the 21st century is filled with new technology that is changing our society. The internet and digital reproduction offer new tools for instruction and experimentation. My paper discusses how we perceive new technology, specifically video games, and the potential they possess to change the way people learn.
Over the course of my revisions, I have repeatedly narrowed my argument aligning it with a specific purpose and specific audience. I have selected to arrange my argument rhetorically as a perception vs. reality paper, explaining to older generations who have not experienced the development of video games first hand their effect on the developing mind. My style and arrangement are intrinsically connected. I communicate my argument through a series of logically sequential ideas, and my tone takes into account the audience I am addressing. I attempted to convey a tone less formal than that of an academic journal, but still professional and authoritative due to my intended audience being comprised of adults, parents, and educators.s
The examples I use in my argument relate the ideas of other academics engaged in the same discourse. I cite various publications and academic journals written by professors and scientists who study educational psychology and video games. I begin by addressing the stigma associated with video games that prevents them from being viewed as tools for education, referencing a quote by Jenny Weight in her article Self, Videogames, and Pedagogy. I then continue with an explanation of what is misunderstood, and how video games should be viewed. Finally, I give an example of the value of video games as educational tools, explaining how video games can educate individuals in the multiple literacies of the twenty first century which responds to my original research question.
All sources are cited appropriately in MLA format, all in text quotations are punctuated properly. I have included a Works Cited at the end of the paper.
Plenty of evidence of revision over various stages. I have copies of each draft as I have revised over the semester.
The grammar and mechanics are as appropriate as I can find. I have revised the paper personally multiple times as well as having another look at it. I took many efforts to remove any comma splicing, and denoting any redundant phrases and dependent clauses with commas.